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I'm a full stack programmer focused on building scalable, efficient systems with creative design.
Hi! I’m Aiden — a developer with over 10 years of hands-on programming experience, built through iteration, prototyping, and continuous learning. Outside of development I work as a 911 Dispatcher and hold an Associate’s degree in Criminal Justice.
Luau
Secure Remotes
Backend Systems
Gameplay Design
Anime
18k Members
1 Million Visits
Serious RP
Side Project
Core systems and infrastructure I’ve designed to support scalable, long-running multiplayer experiences.
Production-grade probability engine featuring adaptive soft-pity scaling, deterministic hard guarantees, weighted jackpot selection, and persistent player-specific tracking. Empirically validated via Monte-Carlo simulation, with effective rates converging across 10,000 to 2,000,000 rolls within expected statistical variance beyond RNG noise.
Live Economy
Monte-Carlo
Transaction-Safe
NDA Review
Reusable core framework handling deterministic initialization, dependency loading, lifecycle management, and manager-based extensibility across client and server environments. Designed to prevent race conditions while maintaining flexibility and isolation between systems.
Architecture
Dependency Injection
Async Safe
Attribute-driven zone detection system supporting delayed entry, access validation, extensible region logic, and robust cleanup. Built for continuous runtime safety with centralized lifecycle handling and minimal coupling to gameplay logic.
Gameplay Systems
State Management
Lifecycle Safe
Discord: Not_Lowest